Bjarne Stroustrup's FAQ makes it crystal clear. One of the design goals for C++11 was to make C++ even better for the embedded world.
Or to say it in words of Bjarne Stroustrup, inventor of C++: "Improve performance and ability to work directly with hardware -- make C++ even better for embedded systems programming and high-performance computation."
I reasoned a lot about this sentence because I changed from software development in the middleware area into the embedded world. I was responsible for the software on defibrillators. So I started my search for that kind of features in C++11 that are particularly well suited for the embedded programming. I presented the results of my search at conferences in Berlin, Munich, or Sindelfingen.
Modernes C++ Mentoring
Get the invitation to the one-hour presentation of my mentoring program "Fundamentals for C++ Professionals" including Q&A
- First: 2022-10-03; 9 pm (CEST)
- Second: 2022-10-10; 9 am (CEST)
Do you want the invitation to the Zoom meeting?
In the meantime, my perception of the new features as user-defined literals, the type-traits library, or constant expressions has changed a lot. They are such great features that they belong in the toolbox of each professional C++ developer. This statement is even more true for the embedded world because they have to deal with stronger requirements. Therefore, the posts about "Embedded programming with C++" are particularly valuable in the embedded programming.
What's the reason for my perception? The answer is simple. There is no typical embedded system. The diversity is large. There are RFID transponder about the size of a few millimetres, pacemakers that should work reliably for a longer period, defibrillators consisting of a few boards and even more CPUs that wait years for their application, or cars having more the 100 electronic control units (ECUs). The borders between the embedded systems and other systems as game development or low-level systems are blurred.
What makes the embedded programming special? Embedded programming is the more intensive programming. More intensive because it has to deal with strong requirements:
- High-performance requirements up to real-time requirements
- Safety-critical systems
- Reduced resources as memory and CPU power
- More Tasks that should be accomplished in parallel
I had a long fight on how to present the features in a structured way. In addition, the features are often dependent on the C++ standard. Here is my plan. The features are the answers to typical requirements in the embedded programming. The requirements are the key points of my structure.
- High safety requirements
- Performance matters
- Careful handling of resources
Additionally, I will provide the information on which C++ standard you can use this feature.
Before I start with the posts about embedded programming I have to make a short detour. In my profession as a software developer, I heard a lot of myths about C++. I will present them in the next post and provide the facts in the post after the next.
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Thanks in particular to Jon Hess, Lakshman, Christian Wittenhorst, Sherhy Pyton, Dendi Suhubdy, Sudhakar Belagurusamy, Richard Sargeant, Rusty Fleming, Ralf Abramowitsch, John Nebel, Mipko, and Alicja Kaminska.
My special thanks to Embarcadero
My special thanks to PVS-Studio
I'm happy to give online seminars or face-to-face seminars worldwide. Please call me if you have any questions.
Standard Seminars (English/German)
Here is a compilation of my standard seminars. These seminars are only meant to give you a first orientation.