C++ Core Guidelines: Taking Care of your Child Thread
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When you create a new child thread, you must answer an important question: should you wait for the child…
C++ Core Guidelines: Sharing Data between Threads
If you want to have fun with threads, you should share mutable data between them. To get no data race…
C++ Core Guidelines: Use Tools to Validate your Concurrent Code
Today, I'm happy to write about the probably most important C++ Core Guidelines for concurrency rule:…
C++ Core Guidelines: More Rules about Concurrency and Parallelism
Writing multithreading programs is hard, even harder if the program should be correct. The rules of the…
C++ Core Guidelines: Rules for Concurrency and Parallelism
C++11 is the first C++ standard that deals with concurrency. The basic building block for concurrency…
The new pdf bundle is ready: Functional Features in C++
I have prepared the pdf bundle. To get it is quite simple.
If you subscribe to the newsletter, you…
C++ Core Guidelines: The Remaining Rules about Performance
Today, I will write about the remaining ten rules of performance. Ten rules seem to be a lot, but only…
C++ Core Guidelines: More Rules about Performance
In this post, I continue my journey through the rules to performance in the C++ Core Guidelines. …
The Truth about “Raw Pointers Removed from C++”
Five bloggers have teamed up worldwide to deliver an April Fool's joke to readers about eliminating pointers.…
No New New: Raw Pointers Removed from C++
Two weeks ago, the ISO C++ standard meeting took place in Jacksonville. Today I want to make a…