TimelineCpp20Concepts

C++20: Define the Concept Regular and SemiRegular

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When you want to define a concrete type that works well in the C++ ecosystem, you should define a type…
TimelineCpp20Concepts

C++20: Define the Concepts Equal and Ordering

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In my last post, I defined the concept Equal. Now, I go one step further and use the concept Equal to…
TimelineCpp20Concepts

C++20: Define Concepts

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With this post, I start my last fascinating topic to concepts: define your concepts. Consequentially,…
TimelineCpp20Concepts

C++20: Concepts – Predefined Concepts

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C++20 has many predefined concepts. Consequentially, before you define your concept, you should know…
TimelineCpp20Concepts

C++20: Concepts – What we don’t get

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The Template Introduction from the Concepts TS is a new way to use concepts. This syntactic variant is…
TimelineCpp20Concepts

C++20: Concepts – Syntactic Sugar

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Today, my post is not about something new to concepts. It's about syntactic sugar. I write about abbreviated…
null pointer

A Brief Overview of the PVS-Studio Static Code Analyzer

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During one of C++Russia conferences, I got acquainted with the team, developing the PVS-Studio code…
TimelineCpp20Concepts

C++20: Concepts, the Placeholder Syntax

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Today, I have a simple answer to a challenging question: Where can I use my concept? Concepts can be…
TimelineCpp20Concepts

C++20: Concepts, the Details

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In my last post, C++20: Two Extremes and the Rescue with Concepts, I gave the first motivation for concepts.…
TimelineCpp20Concepts

C++20: Two Extremes and the Rescue with Concepts

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I finished my overview of C++20 in the last post. Now, it's time to dive into the details. What can be…