The Adapter Pattern
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The idea of the adapter pattern is straightforward: It converts the interface of a class into another…
Five Coupons for the eBook “Template Metaprogramming with C++”
I'm happy to announce that I have five giveaway eBooks for "Template Metaprogramming with C++" by Marius…
The Singleton: The Alternatives Monostate Pattern and Dependency Injection
So far, I have discussed in my previous posts the Singleton Pattern, and its pros and cons. One question…
Concepts and the Finance Industry
The finance industry is a big user of C++. But as everyone knows, C++ programmers take on a substantial…
The Singleton: Pros and Cons
I introduced in my last post "The Singleton", the classical Singleton and the so-called Meyers Singleton.…
The Singleton
The most controversial Design Pattern from the book "Design Patterns: Elements of Reusable Object-Oriented…
The Factory Method (Slicing and Ownership Semantics)
In the last installment of this blog, I introduced the Factory Method: Creational Patterns: Factory Method…
Stop Training, Start Mentoring
Training and mentoring aim one goal: to improve your skills in a well-defined way. Although both aim…
The Factory Method
The classic book "Design Patterns: Elements of Reusable Object-Oriented Software" has 23 patterns. They…
Anti-Patterns
An anti-pattern is a proven way to shoot yourself into your foot. The term anti-pattern was coined by…