Overview

C++ Core Guidelines: Programming at Compile Time

Today, I will continue my introduction to programming at compile time. The last post started with template metaprogramming. Here is where I pick up today and finish.

Here is the big picture, before I dive in.

Overview

 

 Only to remind you, the rules of the C++ Core Guidelines were my starting point:

We are just at the bottom of the triangle.

Template Metaprogramming

In the last post C++ Core Guidelines: Rules for Template Metaprogramming, I present a short template metaprogram that removed the constness from its arguments.

 

template<typename T>              // (2)
struct removeConst{ 
    typedef T type;               // (5)
};

template<typename T>              // (4)
struct removeConst<const T> { 
    typedef T type;               // (5)
};


int main(){
    
    std::is_same<int, removeConst<int>::type>::value;        // true (1)
    std::is_same<int, removeConst<const int>::type>::value;  // true (3)
  
}

 

Rainer D 6 P2 500x500

 

Rainer D 6 P2 500x500Modernes C++ Mentoring

  • "Fundamentals for C++ Professionals" (open)
  • "Design Patterns and Architectural Patterns with C++" (open)
  • "C++20: Get the Details" (open)
  • "Concurrency with Modern C++" (open)
  • "Generic Programming (Templates) with C++": October 2024
  • "Embedded Programming with Modern C++": October 2024
  • "Clean Code: Best Practices for Modern C++": March 2025
  • Do you want to stay informed: Subscribe.

     

    What can we learn from this example?

    1. Template specialization (partial or full) is a compile-time if.  More specifically, when I use removeConst with a non-constant int (line 1), the compiler chooses the primary or general template (line 2).  When I use a constant int (line 3), the compiler chooses the partial specialization for const T (line 4). 
    2. The expression typedef T type serves as a return value which is, in this case, a type.

    Now, it has become funny.

    More Meta

    At runtime, we use data and functions. At compile time, we use metadata and metafunctions. Relatively easy, it’s called meta because we do metaprogramming, but what is metadata or a metafunction? Here is the first definition.

    • Metadata: Types and integral values that are used in metafunctions.
    • Metafunction: Functions that are executed at a compile-time.

    Let me elaborate more on the terms metadata and metafunction.

    Metadata

    Metadata includes three entities:

    1. Types such as int, or double.
    2. Non-types such as integrals, enumerators, pointers, or references
    3. Templates such as std::stack

    As I mentioned, I use only types and integrals in my examples of Template Metaprogramming.

    Metafunction

    Of course, this sounds strange. Types are used in template metaprogramming to simulate functions. Based on my definition of metafunctions, constexpr functions which can be executed at compile time, are also metafunctions, but this is my topic for a later post.

    Here are two types you already know from my last post C++ Core Guidelines: Rules for Template Metaprogramming: Factorial and RemoveConst.

     

    template <> 
    struct Factorial<1>{ 
        static int const value = 1; 
    };
    
    template<typename T > 
    struct removeConst<const T> { 
        typedef T type;  
    };
    

     

    The first metafunction returns a value, and the second a type. The name value and type are just naming conventions for the return values. If a metafunction returns a value, it is called a value; if it returns a type, it is called a type. The type traits library to which I come in my next post follows exactly this naming convention

    I think it is pretty enlightening to compare functions with metafunctions.

    Functions versus Metafunctions

    The following function power and the meta function Power calculate pow(2, 10) at runtime and compile time.

     

    // power.cpp
    
    #include <iostream>
    
    int power(int m, int n){                                // (1)
        int r = 1;
        for(int k=1; k<=n; ++k) r*= m;
        return r;                                           // (3)
    }
    
    template<int m, int n>                                  // (2)
    struct Power{
        static int const value = m * Power<m, n-1>::value;  // (4)
    };
                              
    template<int m>                                         // (2) 
    struct Power<m, 0>{                                     // (2)  
        static int const value = 1;                         // (4)
    };
    
    int main(){
    	
        std::cout << std::endl;	
    	
        std::cout << "power(2, 10)= " << power(2, 10) << std::endl;              // (A)
        std::cout << "Power<2,10>::value= " << Power<2, 10>::value << std::endl; // (B)
    	
        std::cout << std::endl;
    }
    

     

    Here are the first differences:

    • Arguments: The function arguments go into the round brackets (“( … )”  in line A)), and the metafunction arguments go into the sharp brackets (“< …>” in line B). This also holds for the definition of the function and the metafunction. The function uses round brackets and metafunction sharp brackets.
    • Return value: The function uses a return statement (line 3), and the metafunction is the static integral constant value.

    I will continue this comparison when I come to constexpr functions. Anyway, here is the output of the program.

     power

    This was easy! Right? power is executed at runtime and Power at compile time, but what is happening here?

     

    // powerHybrid.cpp
    
    #include <iostream>
    
    template<int n>
    int power(int m){
        return m * power<n-1>(m);
    }
    
    template<>
    int power<1>(int m){
        return m;
    }
    
    template<>
    int power<0>(int m){
        return 1;
    }
    
    int main(){
        
        std::cout << std::endl;
        
        std::cout << "power<10>(2): " << power<10>(2) << std::endl;     // (1)
        
        std::cout << std::endl;
        
        auto power2 = power<2>;                                         // (2)
        
        for (int i = 0; i <= 10; ++i){
            std::cout << "power2(" << i << ")= " 
                      << power2(i) << std::endl;                        // (3)
        }
        
        std::cout << std::endl;
        
    }
    

     

    The call power<10>(2)  inline (1) uses sharp and round brackets and calculates 2 to the power of 10. This means, 10 is the compile time and 2 is the runtime argument. To say indifferently: power is a function and a metafunction. Now, I can instantiate the class template for 2 and give it the name power2 (line 2). CppInsight shows me that the compiler is instantiating power for 2. Just the function argument is not bound.

    power2

    The function argument is a runtime argument and can be used in a for loop (line 3).

    powerHybrid

    What’s next?

    In the next post, I will jump to the next level of the triangle and write about the type traits library. Template metaprogramming has been available in C++ since C++98, but the type traits since C++11. You may already assume it. The type-traits library is just a cultivated form of template metaprogramming.

     

     

     

     

    Thanks a lot to my Patreon Supporters: Matt Braun, Roman Postanciuc, Tobias Zindl, G Prvulovic, Reinhold Dröge, Abernitzke, Frank Grimm, Sakib, Broeserl, António Pina, Sergey Agafyin, Андрей Бурмистров, Jake, GS, Lawton Shoemake, Jozo Leko, John Breland, Venkat Nandam, Jose Francisco, Douglas Tinkham, Kuchlong Kuchlong, Robert Blanch, Truels Wissneth, Mario Luoni, Friedrich Huber, lennonli, Pramod Tikare Muralidhara, Peter Ware, Daniel Hufschläger, Alessandro Pezzato, Bob Perry, Satish Vangipuram, Andi Ireland, Richard Ohnemus, Michael Dunsky, Leo Goodstadt, John Wiederhirn, Yacob Cohen-Arazi, Florian Tischler, Robin Furness, Michael Young, Holger Detering, Bernd Mühlhaus, Stephen Kelley, Kyle Dean, Tusar Palauri, Juan Dent, George Liao, Daniel Ceperley, Jon T Hess, Stephen Totten, Wolfgang Fütterer, Matthias Grün, Phillip Diekmann, Ben Atakora, Ann Shatoff, Rob North, Bhavith C Achar, Marco Parri Empoli, Philipp Lenk, Charles-Jianye Chen, Keith Jeffery, Matt Godbolt, and Honey Sukesan.

    Thanks, in particular, to Jon Hess, Lakshman, Christian Wittenhorst, Sherhy Pyton, Dendi Suhubdy, Sudhakar Belagurusamy, Richard Sargeant, Rusty Fleming, John Nebel, Mipko, Alicja Kaminska, Slavko Radman, and David Poole.

    My special thanks to Embarcadero
    My special thanks to PVS-Studio
    My special thanks to Tipi.build 
    My special thanks to Take Up Code
    My special thanks to SHAVEDYAKS

    Modernes C++ GmbH

    Modernes C++ Mentoring (English)

    Do you want to stay informed about my mentoring programs? Subscribe Here

    Rainer Grimm
    Yalovastraße 20
    72108 Rottenburg

    Mobil: +49 176 5506 5086
    Mail: schulung@ModernesCpp.de
    Mentoring: www.ModernesCpp.org

    Modernes C++ Mentoring,

     

     

    0 replies

    Leave a Reply

    Want to join the discussion?
    Feel free to contribute!

    Leave a Reply

    Your email address will not be published. Required fields are marked *