My open C++ Seminars in the First Half of 2018

Do you want to reach the next C++ level? Here are my open C++ seminars in the first half of 2018.

  • Embedded Programming with C++: 16.01 - 18.01
  • C++11 and C++14: 13.03 - 15.03
  • Multithreading with modern C++: 08.05 - 09.05

I'm also happy to give the seminars on-site or in English.

For further details please refer to: http://www.modernescpp.de/index.php/c (English button in the top, right corner)

 

 

Modernes C++,

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C++ Core Guidelines: Constructors

The lifecycle of each object starts with its creation; therefore, this post will be about the thirteen most fundamental rules for objects: constructor rules.

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The new pdf bundle is ready: C++17

I have prepared the pdf bundle. To get it is quite simple.

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C++ Core Guidelines: Destructor Rules

Does my class need a destructor? I often heard this question. Most of the times the answer is no and you are fine with the rule of zero. Sometimes the answer is yes and we are back to the rule of five. To be more precise. The guidelines provide eight rules for destructors.

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I Proudly present my Book is Ready "Concurrency with Modern C++"

Concurrency with Modern C++ is a journey through current and upcoming concurrency in C++.

  • C++11 and C++14 have the basic building blocks for creating concurrent or parallel programs.
  • With C++17 we got the parallel algorithms of the Standard Template Library (STL). That means, most of the algorithms of the STL can be executed sequential, parallel, or vectorized.
  • The concurrency story in C++ goes on. With C++20 we can hope for extended futures, coroutines, transactions, and more.
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C++ Core Guidelines: The Rule of Zero, Five, or Six

This post is about the rule of zero, five, or maybe six. I will also show the difference between copy and reference semantic and a quite similar topic: deep versus shallow copy.

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C++ Core Guidelines: Class Rules

A class is a user-defined type where the programmer can specify the representation, the operations, and the interface. The C++ core guidelines have a lot of rules for user-defined types.

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