C++ Core Guidelines: Other Template Rules

Today, I write about the few remaining rules to templates. Because a collective name is missing, they put the heterogenous rules to templates in the section other. The rules are about best practices but also about surprises. 

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Tags: templates
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C++ Core Guidelines: Programming at Compile Time with constexpr

My mini-series about programming at compile time started with template metaprogramming, continued with the type-traits library, and ends today with constant expressions (constexpr).

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Tags: constexpr
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C++ Core Guidelines: Programming at Compile Time with Type-Traits (The Second)

The type-traits library supports type checks, type comparisons, and type modifications at compile time. Right! Today, I write about type modifications at compile time.

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C++ Core Guidelines: Programming at Compile Time with the Type-Traits

My journey through programming at compile time began in the last posts with template metaprogramming. Today, I jump from C++98 to C++11. This is a jump to the type-traits library which is template metaprogramming in a standardised way.

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C++ Core Guidelines: Programming at Compile Time

Today, I will continue my introduction to programming at compile time. The last post started with template metaprogramming. Here is where I pick-up today and finish.

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C++ Core Guidelines: Rules for Template Metaprogramming

Yes, you read it correctly. Today, I write about template metaprogramming which is programming with types and not values. 

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CppDepend - A Review

In my concurrency class, I use more than 60 programs. Most of the programs consist of a single source file. I'm quite curious if the static code analysis tool CppDepend can find any issues in my sources. Let me try it out.

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C++ Core Guidelines: Rules for Variadic Templates

Variadic templates are a typical feature of C++: from the users perspective they are easy to use, but from the implementor's perspective they look quite scary. Today's post is mainly about the implementor's perspective.

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Tags: templates
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C++ Core Guidelines: Rules for Templates and Hierarchies

Due to the  C++ core guidelines "Templates are the backbone of C++’s support for generic programming and class hierarchies the backbone of its support for object-oriented programming. The two language mechanisms can be used effectively in combination, but a few design pitfalls must be avoided." Let me see what this means.

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Tags: templates
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