Dealing with Mutation: Thread-Safe Interface

I continue my journey with concurrency patterns in today's post. The Thread-Safe Interface fits very well when the critical sections are just objects.

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Views: 2062

Dealing with Mutation: Locking

Locking is a classical way to protect a shared, mutable state. Today, I will present the two variants, Scoped Locking and Strategized Locking.

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Views: 2186

My Next Mentoring Program: "C++20: Get the Details"

My next mentoring program, "C++20: Get the Details", starts in July. Registration will open in June.

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Views: 908

Dealing with Sharing

If you don’t share, no data races can happen. Not sharing means that your thread works on local variables. This can be achieved by copying the value, using thread-specific storage, or transferring the result of a thread to its associated future via a protected data channel.

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Views: 5339

Concurrency Patterns

There are many well-established patterns used in the concurrency domain. They deal with synchronization challenges such as sharing and mutation but also with concurrent architectures. Today, I will introduce and dive deeper into them in additional posts.

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Views: 3876


Event-driven applications, such as GUIs or servers, often apply the architecture pattern Reactor. A Reactor can accept multiple requests simultaneously and distribute them to different handlers.

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Views: 5542


The Model-View-Controller (MVC) is one of the classic architectural patterns from the book "Pattern-Oriented Software Architecture, Volume 1". It addresses interactive applications with a  flexible human-machine interface.

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Views: 7221


The Broker Pattern structures distributed software systems that interact with remote service invocations. It is responsible for coordinating the communication, its results, and exceptions.

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Views: 5933

Lack of Training Culture: Why the Cultureless Don't Stand a Chance

Last Monday, I published an article on Heise, "Mangel an Fortbildung: Warum die Kulturlosen keine Chance haben" that got almost 300 comments. Here is my English translation of this article.

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Views: 3391


The Pipes-and-Filters architecture pattern describes the structure of systems that process data streams.

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Views: 10194

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