Plain Old Data (POD) obeys the C standard layout. Therefore, you can directly apply the fast C functions memcopy, memmove, memset, or memcmp.
PODs
PODs are in classical C++ fundamental types like booleans, integers of floating-point numbers. The restriction will not hold for C++11. With C++11, even classes and structs can be PODs. For simplicity reasons, I only speak about classes.
Which requirements hold for the C++11 class to be a POD? A class is a POD, if it's trivial, has a standard layout, and all of its non-static members are PODs. The definition is quite concise. But what does it mean that class should be trivial and has a standard layout?
Now the standard reads like German legal text.
Trivial class
A class is trivial if it
- has a trivial default constructor.
- is trivially copyable.
A trivially copyable class is a class that
- has no non-trivial copy or move constructor.
- has no non-trivial copy or move assignment operator.
- has a trivial destructor.
Non-trivial means that the developer implements the mentioned methods. The method is trivial if a method is requested from the compiler via the keyword default or automatically generated from the compiler.
The definition of a POD goes on with the standard layout.
Standard layout
A class has a standard layout if it has no
- virtual functions.
- virtual base classes.
- references.
- different access specifiers (public, protected, and private).
It's a lot easier to check with the help of the type-traits library if the class is POD.
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Checking types with the type-traits library
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// pod.cpp
#include <iostream>
#include <type_traits>
struct Pod{
int a;
};
struct NotPod{
int i;
private:
int j;
};
int main(){
std::cout << std::boolalpha << std::endl;
std::cout << "std::is_pod<Pod>::value: " << std::is_pod<Pod>::value << std::endl;
std::cout << "std::is_pod<NotPod>::value: " << std::is_pod<NotPod>::value << std::endl;
std::cout << std::endl;
std::cout << "std::is_trivial<NotPod>::value: " << std::is_trivial<NotPod>::value << std::endl;
std::cout << "std::is_standard_layout<NotPod>::value: " << std::is_standard_layout<NotPod>::value << std::endl;
std::cout << std::endl;
}
|
The class Pod in lines 6 - 8 is a POD, but not the class NotPod (lines 10 -15). We get the answer relatively easy with the help of the function std::is_pod (lines 21 - 22) from the type-traits library. But we can do even better with the type-traits library. I analyze in line 26 and 27 in the class NotPod even more. The result is: NotPod is trivial but has no standard layout. NotPod has no standard layout because the variable i is public. On the contrary, the variable j is private.
The output of the program depicts the explanation.

What's next?
This post finishes the series of posts about the features in C++ that are very important from the performance perspective. In the next post, I will continue my blog with posts about carefully handling resources. Memory management has a high priority in embedded development. Therefore, it fits very well that C++11 has the new smart pointers std::shared_ptr, std::unique_ptr, and std::weak_ptr, and the manual memory management with new becomes almost unnecessary.
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Comments
However, both trivially copyable and standard layout objects can be memcpy'd (and others).
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