C++ Core Guidelines: Accessing Objects in a Hierarchy

There are nine rules to access objects in class hierarchies. Let's have a closer look.

Read more
Views: 25231

C++ Core Guidelines: The Remaining Rules about Class Hierarchies

I needed three posts to present the 20 rules for class hierarchies in the C++ core guidelines. Here are the seven remaining rules.

Read more
Views: 23447

C++ Core Guidelines: More Rules about Class Hierarchies

In the last post, I started our journey with the rules of class hierarchies in modern C++. The first rules had a pretty general focus. This time, I will continue our journey. Now, the rules have a closer focus.

Read more
Views: 44648

C++ Core Guidelines: Class Hierarchies

Let's talk in this post about rules for class hierarchies in general and in particular. The C++ core guidelines have about thirty rules; therefore, I have a lot to discuss.

Read more
Views: 72110

C++ Core Guidelines: Function Objects and Lambdas

I can not think about modern C++ without lambda expressions. So my wrong assumption was that there are many rules for lambda expressions. Wrong! There are fewer than ten rules. But as ever I learned something new.

Read more
Views: 97202

C++ Core Guidelines: Comparison, Swap, and Hash

This post will be about comparisons, swap, and hash. That means I conclude with his post my treatise about default operations rules in C++.

Read more
Tags: Classes
Views: 22080

C++ Core Guidelines: Rules for Copy and Move

The rules for copy and move are pretty obvious. But before I describe them I have to write about the two remaining rules for constructors. They are about delegating and inheriting constructors.

Read more
Views: 86055

C++ Core Guidelines: Constructors

The lifecycle of each object starts with its creation; therefore, this post will be about the thirteen most fundamental rules for objects: constructor rules.

Read more
Tags: Classes
Views: 117708

C++ Core Guidelines: Destructor Rules

Does my class need a destructor? I often heard this question. Most of the time the answer is no and you are okay with the rule of zero. Sometimes the answer is yes and we are back to the rule of five. To be more precise. The guidelines provide eight rules for destructors.

Read more
Tags: Classes
Views: 99145

C++ Core Guidelines: The Rule of Zero, Five, or Six

This post is about the rule of zero, five, or maybe six. I will also show the difference between copy and reference semantics and a quite similar topic: deep versus shallow copy.

Read more
Views: 231083

Stay Informed about my Mentoring

 

Mentoring

English Books

Course: Modern C++ Concurrency in Practice

Course: C++ Standard Library including C++14 & C++17

Course: Embedded Programming with Modern C++

Course: Generic Programming (Templates)

Course: C++ Fundamentals for Professionals

Course: The All-in-One Guide to C++20

Course: Master Software Design Patterns and Architecture in C++

Subscribe to the newsletter (+ pdf bundle)

All tags

Blog archive

Source Code

Visitors

Today 1727

Yesterday 4344

Week 38605

Month 18851

All 12097060

Currently are 164 guests and no members online

Kubik-Rubik Joomla! Extensions

Latest comments