Let's continue our tour through the rules for expressions and statements in the C++ core guidelines. This post will be about declarations and initialisations.
There are quite a lot of rules in the C++ Core Guidelines dealing with expressions and statements. To be precise, there are more than 50 rules are about declarations, expressions, statements, and arithmetic expressions.
Passing smart pointers is an important topic that is seldom addressed. This ends with the C++ core guidelines because they have six rules for passing std::shared_ptr and std::unique_ptr.
There were a lot of C++ experts who said that smart pointers were the most important feature of C++11. Today, I will write about smart pointers in C++.
The guidelines has six rules for explicit memory allocation and deallocation. Six! Maybe you are surprised because there is a simple rule in modern C++: don't use new and delete. Obviously, the story is not so simple.
This and the next posts will probably be about the most important concern in programming: resource management. The C++ Core Guidelines have rules for resource management in general but also rules for allocation and deallocation and smart pointers in particular. Today I will begin with the general rules of resource management.
The section to enumerations has eight rules. Since C++11, we have scoped enumerations which overcome a lot of the drawbacks of classical enumerations.
A union is a special data type where all members start at the same address. A union can hold only one type at a time; therefore, you can save memory. A tagged union is a union that keeps track of its types.
I started in the last post my journey through the rules for overloading of functions and operators. Let me continue and finish my journey with this post.
There are ten rules for overloading and overload operators in the C++ core guidelines. Many of them are quite obvious, but your software may become very unintuitive if you don't follow them.
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